Press Start: Reflecting on My Teaching and Looking Ahead
In 2017, I wrote my first post in the “Press Start” series. The series highlights ways gaming can be incorporated into college-level writing classes. Since that first post, I’ve grown a lot in general and as an educator. I’ve been teaching rhetoric/composition courses for nine years and much has changed, including how I use video games and other media in the classroom. When I started … Continue reading Press Start: Reflecting on My Teaching and Looking Ahead


What do video games have to offer writers? This is an important question that educators should ask when considering the implementation of video games as texts in the composition classroom. While the study of classic literature is a bit passe in writing classes, a wide variety of texts are regularly studied to instruct students regarding sound composing practices. Many composition approaches and pedagogies place an emphasis on voice, self expression, process, audience, purpose, genre, and collaboration (conferencing, peer review, workshopping, etc.).